THE 1931 NAPIER EARTHQUAKE IMMERSIVE EARTHQUAKE EXPERIENCEDavid Vaughan Rogers
INTRODUCTIONAn immersive earthquake experience incorporating an earthquake simulator and a High Definition authentic video simulation based around the 1931 Napier Earthquake. The installation will use a twin video projection and two rear projection screens measuring 5.5m W x 3.2m H. An audience of up to 20 persons at any one time would be able to move through this environment. The distance between the two screens is 4.0 m.
EARTHQUAKE EXPERIENCE DESCRIPTIONThe video simulation would begin with an authentic and modelled walk by of Hastings St Napier. Period cars, and trams would be moving along the street, people move about. The shop architecture is exactly as it was only minutes before 1931 earthquake. Based on actual accounts of the earthquake, the simulator would lift vertically. Everything is still for the next 30 seconds, apprehension builds, persons appear startled. The audio begins to roar, the simulator shakes violently from side to side horizontally. The S wave follows with vertical movement of the floor pieces. The simulator operates for approximately the next 2 1/2 minutes in both directions. The video simulation continues! Street frontage archictecture collaspes, timber beams and columns fracture, shop awnings and tin roofing falls down. Tram powerlines come down, tracks buckle, smoke and dust everywhere. Pandamonium! The earthquake finishes, the fires begin!
INSTALLATION DETAILSThe installation will be a walk through environment with No seating. A handrail would be built into the room which is attached to the simulator and moves with it. The audio coming from the room would work as an attraction and draw people to it.
The concept with this designed walk through environment would be a symbolic gesture towards the idea that Napier and Hawkes Bay in general survived the disastrous events of 1931 and moved on and is what it is today. The installation will also work as a gateway between the new museum development and the existing museum layout.
The simulator measures 5.2m in length x 3.3m in width, standing at 1.5m in height. A unique aspect of the simulator is that its has both horizontal and vertical movement and offers an authentic earthquake experience by having both P Wave and S Wave operation.
VIDEO SYSTEM OVERVIEW AND CONSIDERATIONSAn important consideration for the installation is the distant between the two screens. The drawings included in this proposal indicate a distance of 4.0m between screens. It is possible that a greater distance could be required of beteen 6.0m to 8.0m between screens allowing for a longer focal field for audience viewing. Testing will be required before determining the distant between screens.
The video requirements incorporate the usage of rear projection screens and a synchonised twin video projection system. A downside to rear projection systems is the distance required for the video projectors to be from the screen. For example a 1:1 projection ratio would require the projector to be 6.0m from the screen if the width of the projection is to be 6.0m wide.
To mimimise the space requirements for the installation, tiled Plasma or LCD screens could be implemented. Unfortunately a flat walled video projection system could be cost prohibitive as ideally a twin rear projection system would cost approximately $150,000 (AUD)
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PRICINGThe price for the Earthquake Simulator is $250,000 (AUD)
This price includes the following;
The price of $250,000 (AUD) does NOT include the following;
A maintenance schedule for the hydraulic system for the earthquake simulator would require the following;
The price for the commisioned Audio Visual content would be approximately $100,000 (AUD).
This price includes fees and services for the following;
The price of approx $100,000 (AUD) does not include the following;
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EARTHQUAKE SIMULATOR DETAILS
ADDITIONAL REFERENCE MATERIAL AND EXTERNAL WEB LINKSDavid Vaughan Rogers Biography
Matthew Gidney IMDB Biography
Maya Visual Modelling Software
Video Systems And Projection Screens